
Spelling errors send my blood sugar a-droppin'. If a writer won't burden himself with a spell check (“F7” in
OpenOffice.org Writer, for god's sake!), then I'll be damned if I'll be burdened with a reading of his work (during which my eyes freeze in place every paragraph to grapple with “teh” or “bset” or “availibel”
). Kamikaze Console: Saturn and the Fall of Sega, Sam Pettus' enticingly titled novella, won a full-on view of my rare “other cheek” (which I grudgingly turned on its blatant misspellings). While the typographical jumbles (bane of Google) strain the credibility of this self-declared “scribe,” his sources (mostly Dave's Sega Saturn Page and old issues of Next Generation) are sterling, and the story itself is a gripping one: good enough to overcome the tiny illustrations and a telling that's often prosaic at best (not to mention a color scheme that left my corneas in ruins).
Avoid Mr. Pettus' epic like a chigger if you're looking to ward off nastologia: anyone who was shocked at Sega's “sneak attack” launch back in '95 may find themselves choking with remorse. As the vast weight of Sony (and, later, Microsoft) bears down on poor Sega and its brightly-cast dream, one can't keep themselves from feeling the pain of the executives, developers, and gamers left buried in the ruins of the Sega Scream.
I couldn't keep myself from imagining a world in which Sega's mistakes had somehow been avoided. If Sega had gone with the simpler design, than maybe, somehow, they could've beaten Sony (as they had crushed NEC a few years before).
Maybe, lacking those mainstream brand names, gaming could've stayed in its niche a bit longer. If the arms race had been between Nintendo and Sega – companies with brilliant game designers on staff – then perhaps this upcoming console war would never have been labeled a “battle for the living room.”
Maybe one console would've empowered Yu Suzuki and the other would've served as Miyamoto's playground. The “war” would come down to two rival geniuses, and the mainstream could've come in as the games got good.